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DB Manager is an integrated, programming
environment for managing data base.
If we have to be more precise
that could
have hardly been called a definition
because
the product in its latest versions
is also
used as an Integrated Development
Environment
(IDE) used in the creation
of final
applications.
First of all that is the possibility
to explore,
support the ability to modify
and create
Tables. It is even accepted that
database
can be taken as a number of tables
which
have certain logical or other
types of connections
in between. |
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If you have already worked with some of the
office sets, which inevitably has made you
use kinds of tables. Representing information
in the forms of tables is easy to access
and comprehend. Tables are mostly used when
certain verifications or presentations are
necessary.
This is a well-trained practice
in some economic
sectors but things are different
in technical
and scientific sectors.
Imagine that your task is to
arrange all
the constructive documents of
a certain object
which for example can be the
new model of
a press. That task would be much
more difficult
if the object was a car or a
plane. In that
case more text documents should
be added
(some technological maps, for
example) as
well as some constructive drawings
and not
only catalogue number, name,
price, size
and number.
You have to agree that is a difficult
task
takes a lot of time and human
abilities.
Here come to help the mighty
systems operating
with bases of Oracle, MS SQL,
DB2, InterBase,
MS Access, dBase, Paradox and
others which
need some specialized knowledge.
If you are
not acquainted with relating
databases in
details and the way they work
then you should
seek consultants. That is necessary
because
the language of SQL which is
responsible
for managing the databases is
a separate
product having its own specific
nature.
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The components and what they do.
DXDraw: The Direct X Component
DXDIB: Device Independant Bitmap
DXImageList: A collection of
DIB's
DX3d: Direct 3D Component ( Now superceded
by DXDraw's 3D functionality )
DXSound: The Direct Sound Component
DXWave: A DirectX Sample
DXWaveList: A Collection of DirectX Samples
DXInput: Direct Input Component
DXPlay: Direct Play Component
DXSpriteEngine: Sprite Engine Component
DXTimer: Miltimedia Timer
DXPaintBox: DIB Version of the
TImage component. |
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